|How to Play|
|Antsy is a very simple game.
Each player controls the queen of their own ant colony.
The colony has a food ball and some ants. You command
your queen to make more ants. Your ants then do their
thing, trying to get more food.
The first player to run out of food and ants, loses.
Your responsibility is just to create ants. The ants themselves do all the work, based on their own little ideas in their tiny little brains.
Creating ants costs food (from your food ball). A Worker ant costs one morsel, and an Army ant costs two morsels. Army ants are better at fighting, but worker ants are faster at gathering.
Food is obtained by collecting the remains of any ants that get killed, or by stealing morsels from the opponent's food ball.
Opposing ants will generally fight each other when they get close enough.
Note: worker ants will also fight (poorly), and army ants will also gather (slowly).
Your queen will 'dim out' a little when she is unable to make more ants (out of food)
It's easy! Or IS it?
The main menu screen gives you a choice of playing in SOLO or DUET mode.
My hope is that you will play it in DUET mode as much as possible :-) It's a bonding experience! Just be careful not to knock the phone off the table! (no warranty expressed or implied!)
As the incredible in-game help system makes very clear, it is extremely easy to make new ants. Just tap the body of your queen
Once created, an ant does its own thing and you have no direct control over it. Tapping individual ants does nothing.
Just keep your eye on your food ball and try to decide when it is better to hold on to your food and when it might be a good idea to have another ant or two out there.
The specific changes for each release are documented here. Or at least they WILL be :-)
The big news in this release is 'unlimited ants'. That is to say, there is no longer an arbitrary limit imposed. If you have the food, you can make the ant.
For the next release, I hope to add 'options' (other ways to play, for example). Maybe some radioactive food that leads to mutant ants... exploding flowers... zombie ants... things like that.
This release increases the differences between the two ant types. Most importantly, worker ants no longer attack every ant they meet. A worker now will only initiate the attack if the opponent is carrying food. An army ant will still attack anything it gets close to.
This is the first release of Antsy, so no actual notes yet! As usual, I solicit all feedback and hope to eternally ameliorate!